Sound credits

This revision replaces the previous low-bodied switch cue with two separately triggered contacts, replaces tonal jelly with a short sticky contact, and adds wood collision, metal landing and a quiet glass wipe. All other effects and all voices are unchanged.

Earlier audio credits: v16, v14. Processing and source details.

lightPull

Light Switch — crisp pull contact — LoafDV. CC0-1.0.

New actual light-switch recording, obtained from the public Uebergame copy credited to LoafDV. One crisp dry electrical contact for the downward pull. Not the old bathroom cord clip; no drum or low impact layer. The original hardware is a pressed light switch, not verified pull-cord hardware.

Source

lightReturn

Organic switch 3 — light return click — Kenney. CC0-1.0.

Separate brief organic mechanical switch click from Kenney's CC0 recording pack, assigned to the cord spring return. It is a distinct source and event from lightPull, played more quietly; no tonal boing, thump or added impact.

Source

jelly

Squish Sounds Effects — short sticky poke — EZduzziteh. CC0-1.0.

A new short sticky squish-pop from the creator's squash/squish game-effect pack, used for one soft finger-poke-like contact. No synthesized pitch sweep, elastic boing, spring, bubble or liquid layer is added. Source production technique is not documented, so this is not represented as a verified physical foam recording.

Source

woodImpact

Saw or Wood Impact — muted wooden contact — StarNinjas. CC0-1.0.

One short wooden contact from the author's recording of two pieces of wood rubbed together. High end softened for a small paper-board/wood object hitting the tabletop boundary. Caller strength controls energy; optional playback rate 0.85–1.15 permits subtle impact variation.

Source

metalLand

Scrap metal dropping / crashing — later landing contact — SamsterBirdies. CC0-1.0.

Distinct landing cue derived from a later secondary clank in the existing licensed scrap-metal recording. Omits the throw cue's initial pile impact; slightly lower rate and a shorter natural settling tail give one heavy landing instead of replaying the full throw crash.

Source

glassRub

Soft short glass wipe — original friction design — Created for Zipei Weng portfolio. Original sound design.

A very short soft friction squeak for the tentacle gently rubbing the glass surface. Designed from a smooth pressure envelope, irregular slip modulation, quiet glass-like resonant friction and band-limited noise. No impact or ringing tap. This is explicitly designed Foley, not a claimed field recording; verified free field-recording candidates could not be downloaded.

Original designed stick-slip friction sound; no downloaded glass recording